14.4.06

Encourage them to do good things to you

Zeal said-"Instead of doing things for humans - ask ,ask ,ask and encourage them to do good things to you , - them more they do for you , them more they will like you and more they feel happy about themselves .Everybody , even the worst criminal , gangster or crook, or a sociopath - wants to be somehow a "nice guy" .
Everyone , even a killer or abuser
normally have an excuse - for him or herself -
otherwise living with constant guilt will be not possible for any human mind.
I talked a lot with all kind of this people, trust me, -they always playing "victims" or target some minority ,for instance, entic religious or sexual minorities) to have an "exuse" for there actions.

.In contrary, if you are kind and nice to them and constantly give presents and care, like a good "mother" - they will run away , because you just imposing the guilt on them .You make them feel uncomfortable and fell doubt , if they ever can pay back for all the nice things you did..
The effect is quite opposite , to the one you want to produce - they will hate you for this and hurt you even more, and steal from you, and abuse you, and make fun of you with sadistic smile. he he - it's why we just monitor the human development, don't give any" freebies" and enter the stream of history only in very extreme cases , like yesterday :)"

-Zeul can we publish "Desire management doc."?
-Kirill, wait , - it's too strong .It can change the path of
human history forever :)

Please, not every day!!!!

please not every day and after all ,it is much too much expansive .
I want to support and cheer up all my beloved friends, who desided to stop smoking Marijuana on dayly basis

-WE KNOW , IT IS PLEASANT TO SMOKE, OTHERWISE YOU PROBUBLY WOLDN'T DO IT ;)-ALL WE ASK IS A SACRIFICE THIS PLEASURE FOR THE SAKE OF MOVING ON WITH YOUR LIVES.
we think it must be as legal as alchogol ,but effects should be explained to everyone
Q.) What are the short-term effects of Marijuana?
A.)
Sleepiness
Difficulty keeping track of time, impaired or reduced short-term memory
Reduced ability to perform tasks requiring concentration and coordination,
such as driving a car
Increased heart rate
Potential cardiac dangers for those with preexisting heart disease
Bloodshot eyes
Dry mouth and throat
Decreased social inhibitions
Paranoia, hallucinations
Impaired or reduced short-term memory
Impaired or reduced comprehension
Altered motivation and cognition, making the acquisition of new information difficult
Paranoia
Psychological dependence
Impairments in learning and memory, perception, and judgment - difficulty
speaking, listening effectively, thinking, retaining knowledge, problem solving,
and forming concepts
Intense anxiety or panic attacks
Q.) What are the long-term effects of Marijuana?
A.)
Enhanced cancer risk
Decrease in testosterone levels and lower sperm counts for men
Increase in testosterone levels for women and increased risk of infertility
Diminished or extinguished sexual pleasure
Psychological dependence requiring more of the drug to get the same effect
zeul dr.keyreal

Afroman - "Because I Got High"
I was gonna clean my room
until I got high
I gonna get up and find the broom
but then I got high
my room is still messed up and I know why-
cause I got high(repeat 3X)


I was gonna go to class
before I got high
I coulda cheated and I coulda passed
but I got high am taking it next semester
and I know why -
cause I got high(repeat 3X)

I was gonna go to work
but then I got high
I just got a new promotion
but I got high
now I'm selling dope
and I know why-
cause I got high(repeat 3X)

I was gonna go to court
before I got high
I was gonna pay my child support
but then I got high
they took my whole paycheck
and I know why-
cause I got high (repeat 3X)

I wasn't gonna run from the cops
but I was high
I was gonna pull right over and stop
but I was high
Now I am a paraplegic
- because I got high (repeat 3X)

I was gonna pay my car note
until I got high
I was gonna gamble on the boat
but then I got high
now the tow truck is pulling away
and I know why-
because I got high(repeat 3X)

I was gonna make love to you
but then I got high
I was gonna eat yo pussy too
but then I got high
now I'm jacking off
and I know why-
cause I got high (repeat 3X)

I messed up my entire life
because I got high
lost my kids and wife
because I got high
now I'm sleeping on the sidewalk
and I know why-
cause I got high (repeat 3X)

I'm gonna stop singing this song
because I'm high
I'm singing this whole thing wrong
because I'm high
and if I don't sell one copy
I know why-
cause I'm high(repeat 3X)

13.4.06

SUCCESS







IF YOU WANT TO HAVE SUCCESS, DON'T PUSH IT AWAY.

apple mac


i have a strong theory about people who own apple mac computers.
Come on, take a look at these darlings :-

12.4.06

Interview with kirill pokrovsky



Interview with Kirill Pokrovsky, Divine ,Beyond Divinity and Divinity 2 Composer

Kirill Pokrovsky is a Russian composer working on music for the Belgian developer Larian Studios, creators of Divine Divinity and Beyond Divinity games and for both of them he reciaved honorable IGN "Outstanding Acivement in Music Award.
His music styles include Slavic intonations as well as the traditions of Tchaikovsky and Rachmaninov can be heard in his work. We caught up with Kirill to find out more about his passion for music and specifically, composing music for games.
Music4Games: The next progression of the successful Divine Divinity has significant game play hours loaded with enough subplots, quests and RPG features to keep one immersed in the divinity universe indefinitely. How did this enormous depth of game design affect your scoring process, and how many minutes of music did you ultimately deliver?
Kirill Pokrovsky: Well, I definitely didn't count the time, but it is the truth that a bigger score will not become repetitive. We didn't make an agreement about time, I just think that, before music is real-time rendered (is this a nightmare for multimedia composer ?a larger score is a solution.
M4G: Can you describe some of the musical components and textures we can expect to hear with this latest game release? Kirill Pokrovsky: Lute, you can hear a lot of lute. I usually combine real instruments and synthesizers, in this way, that it's not too obvious where I have used synthesizsers and where I didn't. Synthesiser pads add the deepest and the most psychedelic elements into a score. You have to be very careful not to make it sound too electronic though.
M4G: With so much acclaim and fan base attached to this title, how do you maintain musical continuity with a follow up title like this? Do you set musical boundaries to coincide with its predecessor, or do you take the artistic risk and go with something completely different? Kirill Pokrovsky: This time I added more fat symphonic elements and choirs. I definitely tried to stay stylistically close to Divine Divinity, it's a logical thing. But I took a certain liberty in getting more orchestral, since I had the possibility to do it at that time. I was anxious about it, but every one in the team liked it, so I went on.
M4G: When were you first introduced to video games? Kirill Pokrovsky: As you know, I was born in the Soviet Union. Before the "Perestroyka," western technologies and computers were not common, nevertheless I can recall seeing an Atari console with tennis games and later even Pacman. This console belonged to a lucky son of a diplomat, who brought it to Moscow from abroad. (There wasn't any music in these games, as far as I can remember). Later, in the beginning of the nineties, I had an Atari computer. Mostly, I used it as a idi sequencer, but of course there were a lot of Atari games. Although music was very basic at these times, I do remember thinking of it as an important part of the playing experience.
M4G: You were on the forefront of rock, spearheading one of the first successful rock groups in the Soviet Union when this music genre was finally permitted to exist commercially in the late 80's. Being a composer in the video games industry you are also on the vanguard of the biggest financially grossing entertainment medium to date. Is this down to timing, or do you have a specific music agenda you're mapping out to go forth and conquer?
Kirill Pokrovsky: You mention me being a rock musician back in Russia. Well this was a very exciting experience, especially if you take into account, that we started way before the Perestroyka and that all this was forbidden in Russia. We became more and more popular later on and played on gigantic stages, for 50 000 people. The bands I was playing in still exist in Russia and they have a huge number of fans. (check it out at http://www.aria.ru/
Since I met Swen Vincke (the founder of Larian Studios) I realised, that computer games are the rock 'n roll of the 21st Century. The entire setting is similar and the tiny international crew of Larian studios feels like a rock band.I think this year a lot of doors will open for me and in addition to this, there are plans for a new huge project at Larian and this time I will definitely try out some of the newer technologies or at least a new way of how music is going to be presented in a game.
M4G: The republics of formal Soviet Union are currently on the rise, establishing themself as a growing hub for game development and publishing. What is your impression of this type of growth in interactive entertainment from your part of the world?
Kirill Pokrovsky: Russia is huge, and it's full of human resources. With the post communist shock behind us, we can see a new mentality growing. It's not completely western, because it's based on a cultural foundation left by the previous generations. I can tell you that knowledge, art or science were cultivated under the Soviet rule, although heavily censored. Now we have young people who will buy a new computer with their first money, not funky clothes or a special bike. Access to the internet is more important than television cable. With such a big choice of graphic designers or programmers it is just a matter of organisation, to pull out an impressive project. Although organisation is a problem in many cases, and let's not forget that we are speaking about imported technology or cultural archetypes, we can suspect an appearance of something typically Russian, Russian style, specific style as Manga became typically Japanese. There is plenty of material in the Russian history and the Russian mythology to develop interesting story lines and worlds.
M4G: You made an album a few years back entitled "Brugge," named after the city where you now reside. Tell us about this music release and how your environment inspired you compared to that of Eastern Europe?
Kirill Pokrovsky: During the first years of the Perestroyka, we were touring in Belgium and one of the first destinations was Brugge, where we were left, without supervision, (because our ideological bosses wanted to do some shoping:) Walking at night through Brugge, experiencing such a kind of beauty (it's so different from Russian old architecture). After having a good Belgian beer, the city left an unforgettable impression on me. I was immediately inspired and the next morning, I started to write a title track in my head. During the work on Divine Divinity I was staying in Ghent, another old medieval town. You can't imagine: an extremely nice background to work on music for a fantasy universe. Every stone of these old streets breathe the history.
M4G: Larian Studios, the company who developed both Divine Divinity games are also based in Belgium. Were you privy to significant game play and character development from inception with both games? Also, what type of creative license were you granted?
Kirill Pokrovsky: Although not so popular, my belief is that business and friendship is not so difficult to combine. We are pretty much friends with Swen, even though of course, there is some distance and subordination. The collaboration between the composer and the director is not that uncommon. Take, for example, Steven Spielberg and John Williams. I also try to see the whole picture and feel the process from the developers point of view, as much as Swen is trying to understand my needs. Such a big amount of work that is done in such a short time, with few very productive, hardworking positive and passionate people is unprecendented, for my opinion. As long as the Divinity universe will expand, I hope to stay a part of it.
M4G: Were there any particular snags or unexpected obstacles that you encountered with this game that made you better at say, implementation or composing from an unforeseen experience?
Kirill Pokrovsky: I think all composers will be asking for the same things - more time, more resources, and more people for support - I won't be original anymore. About implementation, I can say that it is sometimes funny and surprising to see that a piece of music is working better on another location than previosly intended ,or location is changing and story goes completly another way -he -he ;)
Interview by Rusty James

Visions part 1


" Lucy"

IN A SKY

with Diamonds

.....or somebody put funky chemicals in my morning coffee or alternative hydrogen energy will really bring love and peace to this planet.....

zeuls collection of stupid tasteless jokes that make sense part 1

Q: What do you call it when a blonde dies their hair brunette?
A: Artificial intelligence.

11.4.06

Less play , - more education


Zeul told "Teach your kids music , languages and other skills from the very early age .It's better to have busy childhood -brain of a child hundreds of times more perceptive for new information ,them the one of an adult.
Less play - more education.Later in life they will thank you."

Zeul said -"What the use, if you can't buy four most principal things - freedom, health ,love and friendship.? I tried - it doesn't work.You can buy sex though....:) or escort service, just to stay with you..hmmm...or a new kidney from African child..grrr..or pay your ass out of jail..well..."

Opinion


Sam said -"How can you have opinion on something that you never experienced ?"

9.4.06

PERFORMANCE 8 APRIL -NICKY



SHE IS GOOD SINGER ON 6 LANGUAGES AND A BIT RUSSIAN.
SHE IS TALKATIVE TO EXTENT,THAT EVEN I CAN SHUT UP AND STOP THE NEVER ENDING MONOLOGUE OF MINE .
SHE IS USING HER HANDS, WHILE TALKING.
SHE IS USING COMPUTER SKILLFULLY
SHE HAS THE SAME INNER PROBLEMS I DO -SHE WILL COOK FOR A FRIENDS, BUT NOT FOR HERSELF
SHE IS A DANCER TOO.
SHE CAN CHANGE THE COSTUME IN FRONT OF PERFECT STRANGER.
SHE DOESN'T TRY TO SELL HERSELF, BUT HER SKILLS.
SHE LIVES ACROSS THE CHANNEL 5 MIN WALK FROM ME.
WE MET FOR FIRST TIME TONIGHT AND MADE 400 PEOPLE FROM FOOTBAL CLUB TO DANCE AND SING ALONG

WE NEVER HAD ANY REHEARSAL !!!!!!!!!!!!!
AND NOBODY NOTICED :) :) :)
SHE WOULD BE A PERFECT GIRLFRIEND FOR ME MAYBE, BUT OF COURSE SHE ALREADY HAS A BOYFRIEND.
AT LEAST NOW I KNOW WHERE TOO LOOK FOR ONE - AMONG THE ARTISTS - THE PEOPLE FROM MY "FAMILY"

THIS PEOPLE AT LIAST DON'T ASK THE WRONG QVESTIONS ;)

LEARNING


ZEYL TOLD -"Ok ,if other techniques don't work - go outside your body, project mental image of perfect self and try to build nice relationship to yourself . Tolk to yourself (when nobody can hear) aloud - it's not a sign of a mental illness, but only the way to actually connect.
KIRILL, WHERE DO YOU WANT TO GO TODAY?
TO "MICROSOFT"?

I DON'T THIK SO.
KIRILL, WHY DO YOU CREATED SUCH A HELL INSIDE AND AROUND YOURSELF, BABY?

STUPID YOU ARE NOT? ARE YOU YES?, SWEET JODA.
FOR WHAT YOU PUNISHING YOURSELF AND DESTROYING AND TORTURING YOUR MIND AND BODY, HONEY?
WHY YOU FIND SUCH A"FRIENDS" AND "LOVERS" THAT ABUSING YOUR TRUST AND GIVE YOU SUCH A "PAIN IN ASS" THAT YOUR "ENEMIES" CAN ONLY DREAM ABOUT, PUSSY CAT?
WHY YOU MAKE SO MATCH IRRATIONAL AND COMPLETELY MEANINGLESS MOVES AND PRONOUNCE SO MANY WORDS TO WRONG PEOPLE AND IN A WRONG SITUATIONS, MY ANGEL?
ARE YOU COMPLETELY OUT OF YOUR MIND, SWEETIE?
YOU DON'T HAVE TO BE GAY OR A LESBIAN TO LOVE YOURSELF, ISN'T IT, DARLING? AND PUT YOUR TROUSERS BACK ON, YOU IDIOT,WHEN I AM TALKING ABOUT SELFLOVING I DON'T MEAN MASTURBATION, APPLE PIE. ;)

7.4.06

AGE DISORDERS PART ONE







IS IT YOU, KIRILL ON A RIGHT WITH A BLOND HAIR? - ZEUL ASKED

YEP.

- HOW OLD HAVE YOU BEEN BACK THERE?

- EARLY 20S

-AND YOU HAVE BEEN HAPPY AND FAMOUS BACK THERE? NOW I UNDERSTAND WHY, YOU REFUSED DO ACT AS A" GROWN MAN" AND YOU LOOK YOUNG AND ALL YOUR FRIENDS ARE 23 EARS OLD. YOU "STUCK" THERE - THERE ARE SEVERAL "REFUGE" ZONES FOR" AGE DISORDERS "AND AMONG THEM- ROCK-N-ROLL (LOOK AT OZZY) AND GAME DEVELOPING COMPANIES (LOOK AT INTERVIEWS OF ANY "MAKING OF" GAME)

THEM HE MADE AND PROJECTED THIS MENTAL PICTURE TO MY MIND AND SMILED

AND AFTER TURNED TO "FATHER FIGURE" AND SAID WITH LOW VOICE -"GROW UP SON, ONE DAY IT ALL WILL BE YOURS .IT'S CALLED "CAPITALISM" AND THIS IS NOT PERFECT, BUT THE BEST WE HAVE"

"JUST KIDDING - THERE IS NO NEED - IT IS ALREADY YOURS"

ZEUL,ZEUL, WHAT A BASTARD HE IS SOMETIMES!!!!

wish list part 1

Sleeping at work is a bad and dangerous idea :) but some music fragments repeated more them 300 times can really send me into state of deep trance for half an hour :) O FORTUNA - SEND ME A SOUND ENGENEER, WHO IS NOT EX -MUSICIAN or DOESN'T WANT TO BECOME A COMPOSER HIM OR HERSELF, FOR A COMPANY !

LARIAN SCHOOL OF MAGIC PART2 - KENZO




Kenzo knows where to get his adrenaline after long hours with the computer - he drives whooping distance from Larian to Ghent KENZO TER EST -THE YOUNG MAN WHO IS CHANGING THE CURSE OF HISTORY RIGHT NOW HERE AT LARIAN. WITH HIS HARD WORK AND AMAZING PROGRAMMING SKILLS HE IS MAKING 3D ENGINE TO RUN FASTER THEM PROCESSORS CAN HANDLE ;) (there will be faster processors he-he) "we do -we do"

6.4.06

ZEULS CLASS OF MANAGEMENT 1

ZEUL SAID"YOUR MIND IS ALLAYS WONDERING AROUND DETAILS - IT'S A SORT OF ESCAPE.
WHAT IS THE MAIN PROBLEM AT THE MOMENT?
-THAT AND ONLY THAT SHOULD BE YOUR QVESTION AND CONCERN. YOUR HUMAN BRAIN OFTEN REMINDS ME THIS COUPLE ON BOARD OF "TITANIC" HAVING CONVERSATION, WHILE BOAT IS SINKING.


- "DO YOU THINK, DARLING, THAT THE SHADE OF GREEN ON THE CARPET OF A CABIN IS NOT MATCHING THE CURTAINS VERY WELL? "



FORGET ABOUT DETALES- START FROM THE CORE OF A PROBLEM. "

MEGALOMANIA

- THE FIRST ALBUM OF "ARIA" CALLED "MEGALOMANIA",RIGHT?, - ZEUL ASKED


- YES, I THINK I PROPOSED THE TITLE, WHY?
- THE SECOND YOU SHOULD CALL "PARANOIA" -THIS THINGS ARE ALWAYS CONNECTED, DO YOU THINK YOU TAKE YOURSELF TOO SERIOUSLY?
- HE-HE, I KNOW' BUT THE TITLE WAS KINDA TAKEN.
- ?
- ...BY "BLACK SABBATH" ;)

SEX

ZEUL TOLD "SEX ? I AM NOT READY TO TALK ABOUT ANY FORM OF SEX WITH YOU, HUMANS ,AFTER YOU TURN WONDERFUL BODY FUNCTION AND AMAZING GIFT OF NATURE , PURE PLEASURE OF EXISTENCE AND EXCHANGE OF ENERGY INTO SIN, GUILT AND EVEN WORSE - SUBJECT OF A TRADE AND A POWER TOOL. I WOULD BETTER BECOME A MONK, THEM FOLLOW YOUR WAYS"

INNER CHILD

ZEUL TOLD ME, THAT NOT ONLY HUMANS ,BUT EVERY ALIEN HAS AN "INNER CHILD" WHO IS BAGGING FOR ATTENTION AND UNCONDITIONAL LOVE

LARIAN SCHOOL OF MAGIC PART 1

THE FACT THAT LARIAN STUDIOS FROM BEGINING MENT TO BE SCHOLL OF MAGIC IS CLEAR FROM THE VERY FIRST WEB PAGE , BACK TO 1997 WHERE THE MESAGE IS CLEAR -"IN MAGICAL RITUAL ALL DEPENDS UPON THE STATE OF MIND OF THE OPERATORS" "MYSTICAL BEINGS CREATED BY DARKNESS WILL CROSS YOUR PATH, SO BE PREPARED" WARNING THE "PRESS" PAGE
Etymology of the name "Lar" is Even more mystical and ancient and has it's roots at the prehistoric times, even before the homo sapience.
Among the different species of Ape man you have the black-haired Lar. This is where you get the word ‘lord,’ or master from. The Lares, plural for Lar, were recognized for their intelligence. These Lares were the head monkeys or spiritual monkeys, well known. This is where the word ‘monks’ comes from.